- Article
- 16 minutes to read
June 2019
Volume 34 Number 6
[Speech]
By Ilia Smirnov | June 2019
I often fly to Finland to see my mom. Every time the plane lands in Vantaa airport, I’m surprised at how few passengers head for the airport exit. The vast majority set off for connecting flights to destinations spanning all of Central and Eastern Europe. It’s no wonder, then, that when the plane begins its descent, there’s a barrage of announcements about connecting flights. “If your destination is Tallinn, look for gate 123,” “For flight XYZ to Saint Petersburg, proceed to gate 234,” and so on. Of course, flight attendants don’t typically speak a dozen languages, so they use English, which is not the native language of most passengers. Considering the quality of the public announcement (PA) systems on the airliners, plus engine noise, crying babies and other disturbances, how can any information be effectively conveyed?
Well, each seat is equipped with headphones. Many, if not all, long-distance planes have individual screens today (and local ones have at least different audio channels). What if a passenger could choose the language for announcements and an onboard computer system allowed flight attendants to create and send dynamic (that is, not pre-recorded) voice messages? The key challenge here is the dynamic nature of the messages. It’s easy to pre-record safety instructions, catering options and so on, because they’re rarely updated. But we need to create messages literally on the fly.
Fortunately, there’s a mature technology that can help: text-to-speech synthesis (TTS). We rarely notice such systems, but they’re ubiquitous: public announcements, prompts in call centers, navigation devices, games, smart devices and other applications are all examples where pre-recorded prompts aren’t sufficient or using a digitized waveform is proscribed due to memory limitations (a text read by a TTS engine is much smaller to store than a digitized waveform).
Computer-based speech synthesis is hardly new. Telecom companies invested in TTS to overcome the limitations of pre-recorded messages, and military researchers have experimented with voice prompts and alerts to simplify complex control interfaces. Portable synthesizers have likewise been developed for people with disabilities. For an idea of what such devices were capable of 25 years ago, listen to the track “Keep Talking” on the 1994 Pink Floyd album “The Division Bell,” where Stephen Hawking says his famous line: “All we need to do is to make sure we keep talking.”
TTS APIs are often provided along with their “opposite”—speech recognition. While you need both for effective human-computer interaction, this exploration is focused specifically on speech synthesis. I’ll use the Microsoft .NET TTS API to build a prototype of an airliner PA system. I’ll also look under the hood to understand the basics of the “unit selection” approach to TTS. And while I’ll be walking through the construction of a desktop application, the principles here apply directly to cloud-based solutions.
Roll Your Own Speech System
Before prototyping the in-flight announcement system, let’s explore the API with a simple program. Start Visual Studio and create a console application. Add a reference to System.Speech and implement the method in Figure 1.
Figure 1 System.Speech.Synthesis Method
using System.Speech.Synthesis;namespace KeepTalking{ class Program { static void Main(string[] args) { var synthesizer = new SpeechSynthesizer(); synthesizer.SetOutputToDefaultAudioDevice(); synthesizer.Speak("All we need to do is to make sure we keep talking"); } }}
Now compile and run. Just a few lines of code and you’ve replicated the famous Hawking phrase.
When you were typing this code, IntelliSense opened a window with all the public methods and properties of the SpeechSynthesizer class. If you missed it, use “Control-Space” or the “dot” keyboard shortcut (or look at bit.ly/2PCWpat). What’s interesting here?
First, you can set different output targets. It can be an audio file or a stream or even null. Second, you have both synchronous (as in the previous example) and asynchronous output. You can also adjust the volume and the rate of speech, pause and resume it, and receive events. You can also select voices. This feature is important here, because you’ll use it to generate output in different languages. But what voices are available? Let’s find out, using the code in Figure 2.
Figure 2 Voice Info Code
using System;using System.Speech.Synthesis;namespace KeepTalking{ class Program { static void Main(string[] args) { var synthesizer = new SpeechSynthesizer(); foreach (var voice in synthesizer.GetInstalledVoices()) { var info = voice.VoiceInfo; Console.WriteLine($"Id: {info.Id} | Name: {info.Name} | Age: {info.Age} | Gender: {info.Gender} | Culture: {info.Culture}"); } Console.ReadKey(); } }}
On my machine with Windows 10 Home the resulting output from Figure 2 is:
Id: TTS_MS_EN-US_DAVID_11.0 | Name: Microsoft David Desktop | Age: Adult | Gender: Male | Culture: en-USId: TTS_MS_EN-US_ZIRA_11.0 | Name: Microsoft Zira Desktop | Age: Adult | Gender: Female | Culture: en-US
There are only two English voices available, and what about other languages? Well, each voice takes some disk space, so they’re not installed by default. To add them, navigate to Start | Settings | Time & Language | Region & Language and click Add a language, making sure to select Speech in optional features. While Windows supports more than 100 languages, only about 50 support TTS. You can review the list of supported languages at bit.ly/2UNNvba.
After restarting your computer, a new language pack should be available. In my case, after adding Russian, I got a new voice installed:
Id: TTS_MS_RU-RU_IRINA_11.0 | Name: Microsoft Irina Desktop | Age: Adult | Gender: Female | Culture: ru-RU
Now you can return to the first program and add these two lines instead of the synthesizer.Speak call:
synthesizer.SelectVoice("Microsoft Irina Desktop");synthesizer.Speak("Всё, что нам нужно сделать, это продолжать говорить");
If you want to switch between languages, you can insert SelectVoice calls here and there. But a better way is to add some structure to speech. For that, let’s use the PromptBuilder class, as shown in Figure 3.
Figure 3 The PromptBuilder Class
using System.Globalization;using System.Speech.Synthesis;namespace KeepTalking{ class Program { static void Main(string[] args) { var synthesizer = new SpeechSynthesizer(); synthesizer.SetOutputToDefaultAudioDevice(); var builder = new PromptBuilder(); builder.StartVoice(new CultureInfo("en-US")); builder.AppendText("All we need to do is to keep talking."); builder.EndVoice(); builder.StartVoice(new CultureInfo("ru-RU")); builder.AppendText("Всё, что нам нужно сделать, это продолжать говорить"); builder.EndVoice(); synthesizer.Speak(builder); } }}
Notice that you have to call EndVoice, otherwise you’ll get a runtime error. Also, I used CultureInfo as another way to specify a language. PromptBuilder has lots of useful methods, but I want to draw your attention to AppendTextWithHint. Try this code:
var builder = new PromptBuilder();builder.AppendTextWithHint("3rd", SayAs.NumberOrdinal);builder.AppendBreak();builder.AppendTextWithHint("3rd", SayAs.NumberCardinal);synthesizer.Speak(builder);
Another way to structure input and specify how to read it is to use Speech Synthesis Markup Language (SSML), which is a cross-platform recommendation developed by the international Voice Browser Working Group (w3.org/TR/speech-synthesis). Microsoft TTS engines provide comprehensive support for SSML. This is how to use it:
string phrase = @"<speak version=""1.0"" https://www.w3.org/2001/10/synthesis"" xml:lang=""en-US"">";phrase += @"<say-as interpret-as=""ordinal"">3rd</say-as>";phrase += @"<break time=""1s""/>";phrase += @"<say-as interpret-as=""cardinal"">3rd</say-as>";phrase += @"</speak>";synthesizer.SpeakSsml(phrase);
Notice it employs a different call on the SpeechSynthesizer class.
Now you’re ready to work on the prototype. This time create a new Windows Presentation Foundation (WPF) project. Add a form and a couple of buttons for prompts in two different languages. Then add click handlers as shown in the XAML in Figure 4.
Figure 4 The XAML Code
using System.Collections.Generic;using System.Globalization;using System.Speech.Synthesis;using System.Windows;namespace GuiTTS{ public partial class MainWindow : Window { private const string en = "en-US"; private const string ru = "ru-RU"; private readonly IDictionary<string, string> _messagesByCulture = new Dictionary<string, string>(); public MainWindow() { InitializeComponent(); PopulateMessages(); } private void PromptInEnglish(object sender, RoutedEventArgs e) { DoPrompt(en); } private void PromptInRussian(object sender, RoutedEventArgs e) { DoPrompt(ru); } private void DoPrompt(string culture) { var synthesizer = new SpeechSynthesizer(); synthesizer.SetOutputToDefaultAudioDevice(); var builder = new PromptBuilder(); builder.StartVoice(new CultureInfo(culture)); builder.AppendText(_messagesByCulture[culture]); builder.EndVoice(); synthesizer.Speak(builder); } private void PopulateMessages() { _messagesByCulture[en] = "For the connection flight 123 to Saint Petersburg, please, proceed to gate A1"; _messagesByCulture[ru] = "Для пересадки на рейс 123 в Санкт-Петербург, пожалуйста, пройдите к выходу A1"; } }}
Obviously, this is just a tiny prototype. In real life, PopulateMessages will probably read from an external resource. For example, a flight attendant can generate a file with messages in multiple languages by using an application that calls a service like Bing Translator (bing.com/translator). The form will be much more sophisticated and dynamically generated based on available languages. There will be error handling and so on. But the point here is to illustrate the core functionality.
Deconstructing Speech
So far we’ve achieved our objective with a surprisingly small codebase. Let’s take an opportunity to look under the hood and better understand how TTS engines work.
There are many approaches to constructing a TTS system. Historically, researchers have tried to discover a set of pronunciation rules on which to build algorithms. If you’ve ever studied a foreign language, you’re familiar with rules like “Letter ‘c’ before ‘e,’ ‘i,’ ‘y’ is pronounced as ‘s’ as in ‘city,’ but before ‘a,’ ‘o,’ ’u’ as ‘k’ as in ‘cat.’” Alas, there are so many exceptions and special cases—like pronunciation changes in consecutive words—that constructing a comprehensive set of rules is difficult. Moreover, most such systems tend to produce a distinct “machine” voice—imagine a beginner in a foreign language pronouncing a word letter-by-letter.
For more naturally sounding speech, research has shifted toward systems based on large databases of recorded speech fragments, and these engines now dominate the market. Commonly known as concatenation unit selection TTS, these engines select speech samples (units) based on the input text and concatenate them into phrases. Usually, engines use two-stage processing closely resembling compilers: First, parse input into an internal list- or tree-like structure with phonetic transcription and additional metadata, and then synthesize sound based on this structure.
Because we’re dealing with natural languages, parsers are more sophisticated than for programming languages. So beyond tokenization (finding boundaries of sentences and words), parsers must correct typos, identify parts of speech, analyze punctuation, and decode abbreviations, contractions and special symbols. Parser output is typically split by phrases or sentences, and formed into collections describing words that group and carry metadata such as part of speech, pronunciation, stress and so on.
Parsers are responsible for resolving ambiguities in the input. For example, what is “Dr.”? Is it “doctor” as in “Dr. Smith,” or “drive” as in “Privet Drive?” And is “Dr.” a sentence because it starts with an uppercase letter and ends with a period? Is “project” a noun or a verb? This is important to know because the stress is on different syllables.
These questions are not always easy to answer and many TTS systems have separate parsers for specific domains: numerals, dates, abbreviations, acronyms, geographic names, special forms of text like URLs and so on. They’re also language- and region-specific. Luckily, such problems have been studied for a long time and we have well-developed frameworks and libraries to lean on.
The next step is generating pronunciation forms, such as tagging the tree with sound symbols (like transforming “school” to “s k uh l”). This is done by special grapheme-to-phoneme algorithms. For languages like Spanish, some relatively straightforward rules can be applied. But for others, like English, pronunciation differs significantly from the written form. Statistical methods are then employed along with databases for known words. After that, additional post-lexical processing is needed, because the pronunciation of words can change when combined in a sentence.
While parsers try to extract all possible information from the text, there’s something that’s so elusive that it’s not extractable: prosody or intonation. While speaking, we use prosody to emphasize certain words, to convey emotion, and to indicate affirmative sentences, commands and questions. But written text doesn’t have symbols to indicate prosody. Sure, punctuation offers some context: A comma means a slight pause, while a period means a longer one, and a question mark means you raise your intonation toward the end of a sentence. But if you’ve ever read your children a bedtime story, you know how far these rules are from real reading.
Moreover, two different people often read the same text differently (ask your children who is better at reading bedtime stories—you or your spouse). Because of this you cannot reliably use statistical methods since different experts will produce different labels for supervised learning. This problem is complex and, despite intensive research, far from being solved. The best programmers can do is use SSML, which has some tags for prosody.
Neural Networks in TTS
Statistical or machine learning methods have for years been applied in all stages of TTS processing. For example, Hidden Markov Models are used to create parsers producing the most likely parse, or to perform labeling for speech sample databases. Decision trees are used in unit selection or in grapheme-to-phoneme algorithms, while neural networks and deep learning have emerged at the bleeding edge of TTS research.
We can consider an audio sample as a time-series of waveform sampling. By creating an auto-regressive model, it’s possible to predict the next sample. As a result, the model generates speech-kind bubbling, like a baby learning to talk by imitating sounds. If we further condition this model on the audio transcript or the pre-processing output from an existing TTS system, we get a parameterized model of speech. The output of the model describes a spectrogram for a vocoder producing actual waveforms. Because this process doesn’t rely on a database with recorded samples, but is generative, the model has a small memory footprint and allows for adjustment of parameters.
Because the model is trained on natural speech, the output retains all of its characteristics, including breathing, stresses and intonation (so neural networks can potentially solve the prosody problem). It’s possible also to adjust the pitch, create a completely different voice and even imitate singing.
At the time of this writing, Microsoft is offering its preview version of a neural network TTS (bit.ly/2PAYXWN). It provides four voices with enhanced quality and near instantaneous performance.
Speech Generation
Now that we have the tree with metadata, we turn to speech generation. Original TTS systems tried to synthesize signals by combining sinusoids. Another interesting approach was constructing a system of differential equations describing the human vocal tract as several connected tubes of different diameters and lengths. Such solutions are very compact, but unfortunately sound quite mechanical. So, as with musical synthesizers, the focus gradually shifted to solutions based on samples, which require significant space, but essentially sound natural.
To build such a system, you have to have many hours of high-quality recordings of a professional actor reading specially constructed text. This text is split into units, labeled and stored into a database. Speech generation becomes a task of selecting proper units and gluing them together.
Because you’re not synthesizing speech, you can’t significantly adjust parameters in the runtime. If you need both male and female voices or must provide regional accents (say, Scottish or Irish), they have to be recorded separately. The text must be constructed to cover all possible sound units you’ll need. And the actors must read in a neutral tone to make concatenation easier.
Splitting and labeling are also non-trivial tasks. It used to be done manually, taking weeks of tedious work. Thankfully, machine learning is now being applied to this.
Unit size is probably the most important parameter for a TTS system. Obviously, by using whole sentences, we could make the most natural sounds even with correct prosody, but recording and storing that much data is impossible. Can we split it into words? Probably, but how long will it take for an actor to read an entire dictionary? And what database size limitations are we facing? On the other side, we cannot just record the alphabet—that’s sufficient only for a spelling bee contest. So usually units are selected as two three-letter groups. They’re not necessarily syllables, as groups spanning syllable borders can be glued together much better.
Now the last step. Having a database of speech units, we need to deal with concatenation. Alas, no matter how neutral the intonation was in the original recording, connecting units still requires adjustments to avoid jumps in volume, frequency and phase. This is done with digital signal processing (DSP). It can also be used to add some intonation to phrases, like raising or lowering the generated voice for assertions or questions.
Wrapping Up
In this article I covered only the .NET API. Other platforms provide similar functionality. MacOS has NSSpeechSynthesizer in Cocoa with comparable features, and most Linux distributions include the eSpeak engine. All of these APIs are accessible through native code, so you have to use C# or C++ or Swift. For cross-platform ecosystems like Python, there are some bridges like Pyttsx, but they usually have certain limitations.
Cloud vendors, on the other hand, target wide audiences, and offer services for most popular languages and platforms. While functionality is comparable across vendors, support for SSML tags can differ, so check documentation before choosing a solution.
Microsoft offers a Text-to-Speech service as part of Cognitive Services (bit.ly/2XWorku). It not only gives you 75 voices in 45 languages, but also allows you to create your own voices. For that, the service needs audio files with a corresponding transcript. You can write your text first then have someone read it, or take an existing recording and write its transcript. After uploading these datasets to Azure, a machine learning algorithm trains a model for your own unique “voice font.” A good step-by-step guide can be found at bit.ly/2VE8th4.
A very convenient way to access Cognitive Speech Services is by using the Speech Software Development Kit (bit.ly/2DDTh9I). It supports both speech recognition and speech synthesis, and is available for all major desktop and mobile platforms and most popular languages. It’s well documented and there are numerous code samples on GitHub.
TTS continues to be a tremendous help to people with special needs. For example, check out linka.su, a Web site created by a talented programmer with cerebral paralysis to help people with speech and musculoskeletal disorders, autism, or those recovering from a stroke. Knowing from personal experience what limitations they’re facing, the author created a range of applications for people who can’t type on a regular keyboard, can only select one letter at a time, or just touch a picture on a tablet. Thanks to TTS, he literally gives a voice to those who do not have one. I wish that we all, as programmers, could be that useful to others.
Ilia Smirnovhas more than 20 years of experience developing enterprise applications on major platforms, primarily in Java and .NET. For the last decade, he has specialized in simulation of financial risks. He holds three master’s degrees, FRM and other professional certifications.
Thanks to the following Microsoft technical expert for reviewing this article: Sheng Zhao (Sheng.Zhao@microsoft.com)
Sheng Zhao is principal group software engineering with STCA Speech in Beijing
Discuss this article in the MSDN Magazine forum
FAQs
What is TTS synthesis? ›
Text-to-speech synthesis (TTS) is a technology of converting written text into speech. In some parts of this book, it is simply referred to as “speech synthesis” without explicitly indicating what the input is.
How do you implement text to speech in HTML? ›On any web page, open up the developer tools console and enter the following code: speechSynthesis. speak(new SpeechSynthesisUtterance("Hello, this is your browser speaking.")); Your browser will speak the text "Hello, this is your browser speaking." in its default voice.
How do I turn my voice into text to speech? ›Go to Speech Studio to select a Custom Neural Voice project, and then follow these steps to create a voice talent profile. Go to Text-to-Speech > Custom Voice > select a project, and select Set up voice talent. Select Add voice talent. Next, to define voice characteristics, select Target scenario.
How do I use Google TTS API? ›How to Create Voiceover Using Google Cloud Text to Speech
How does a TTS work? ›Text-to-speech (TTS) is a type of assistive technology that reads digital text aloud. It's sometimes called “read aloud” technology. With a click of a button or the touch of a finger, TTS can take words on a computer or other digital device and convert them into audio.
Which algorithm is used for text-to-speech? ›Text-to- speech synthesizer (TTS) is the technology which lets computer speak to you. The TTS system gets the text as the input and then a computer algorithm which called TTS engine analyses the text, pre-processes the text and synthesizes the speech with some mathematical models.
How do you create a TTS model? ›- 1 Create a TTS Model. First, head to the text-to-speech builder and click Create model in the top right. ...
- 2 Record and Upload Samples. Then, look for the Data Collection section. ...
- 3 Train Your Model. When you've reached 75 scripts (or your personal tolerance level, whichever is higher), click Train .
Synthetic voices as well as deepfake ones use AI to generate a clone of a person's voice. The technology can closely replicate a human voice with great accuracy in tone and likeness.
What is AI voice generator? ›This AI voice generator tool allows purpose-specific options for advertisement and dialogue audio, brand voices for assistants and IVR agents. The Resemble Fill blends human and AI-generated voices into one seamless audio and even clones your own voice.
How are AI voices made? ›AI voice uses deep learning to create higher-quality synthetic speech that more accurately mimics the pitch, tone, and pace of a real human voice. For example, if you wanted to use LOVO AI to generate synthetic text, you can upload a script that you want to turn into audio content.
Can I use Web Speech API? ›
Support for Web Speech API speech recognition is currently limited to Chrome for Desktop and Android — Chrome has supported it since around version 33 but with prefixed interfaces, so you need to include prefixed versions of them, e.g. webkitSpeechRecognition .
What is Speech Recognition API? ›The SpeechRecognition interface of the Web Speech API is the controller interface for the recognition service; this also handles the SpeechRecognitionEvent sent from the recognition service. Note: On some browsers, like Chrome, using Speech Recognition on a web page involves a server-based recognition engine.
How do I convert text-to-speech in JavaScript? ›- Step 1: Set up the HTML code and microphone recorder. Create a file index. ...
- Step 2: Set up the client with a WebSocket connection in JavaScript. Next, create the index. ...
- Step 3: Set up a server with Express.js to handle authentication.
Text-to-Speech is priced based on the number of characters sent to the service to be synthesized into audio each month. You must enable billing to use Text-to-Speech, and will be automatically charged if your usage exceeds the number of free characters allowed per month.
What is the best Text-to-Speech? ›- Synthesia.
- Descript.
- Murf.ai.
- Polly.
- Azure Text to Speech API.
- IBM Watson Text to Speech.
- Fliki.
- Google Cloud Text-to-Speech.
Pricing: Text-to-Speech is priced based on the number of characters sent to the service to be synthesized into audio each month and starting from $4.00 USD per 1 million characters after free usage limit is reached.
Where is speech synthesis used? ›Speech synthesis is the computer-generated simulation of human speech. It is used to translate written information into aural information where it is more convenient, especially for mobile applications such as voice-enabled e-mail and Unified messaging .
Who uses speech synthesizer? ›An intelligible text-to-speech program allows people with visual impairments or reading disabilities to listen to written words on a home computer. Many computer operating systems have included speech synthesizers since the early 1990s.
What are the advantages of text-to-speech? ›TTS Benefits for End Users
Extend the reach of your content – TTS gives access to your content to a greater population, such as those with literacy difficulties, learning disabilities, reduced vision and those learning a language. It also opens doors to anyone else looking for easier ways to access digital content.
Dubbed the Recurrent Neural Network (RNN), these algorithms are ideal for sequential data like speech because they're able to “remember” what came before and use their previous output as input for their next move.
What are the techniques for speech recognition? ›
- Principal Component analysis. (PCA) ...
- Linear Discriminate. Analysis(LDA) ...
- Independent Component. Analysis (ICA) ...
- Linear Predictive coding Static feature extraction. ...
- Cepstral Analysis Static feature extraction method, ...
- Mel-frequency. ...
- Filter bank analysis Filters tuned required frequencies.
- Mel-frequency cepstrum.
Which Algorithm is Used in Speech Recognition? The algorithms used in this form of technology include PLP features, Viterbi search, deep neural networks, discrimination training, WFST framework, etc.
How can I convert text to audio for free? ›- Listen. This quick and easy TTS site uses the Google Text to Speech API to convert short snippets of text into natural-sounding synthetic speech. ...
- FromTextToSpeech.com. ...
- NaturalReader. ...
- ttsMP3.com. ...
- Free TTS. ...
- Text-to-Speech Tool. ...
- Text To MP3. ...
- TTS Reader.
Natural language generation is sometimes described as the opposite of speech recognition or speech-to-text; it's the task of putting structured information into human language.
How does TTS work on twitch? ›Stream TTS (text-to-speech) will read your or any other channel's Twitch chat out loud. Just enter a Twitch channel name to get started! Perfect for streamers who want to have a natural conversation with their viewers rather than squinting at a text chat. Automatically assigns different voices to different viewers.
What is the difference between speech synthesis and speech recognition? ›Speech synthesis is being used in programs where oral communication is the only means by which information can be received, while speech recognition is facilitating commu- nication between humans and computers, whereby the acoustic voice signals changes in the sequence of words making up a written text.
Why is speech synthesis important? ›Synthesized speech gives the deafened and vocally handicapped an opportunity to communicate with people who do not understand the sign language. With a talking head it is possible to improve the quality of the communication situation even more because the visual information is the most important with the deaf and dumb.
What is text-to-speech accommodation? ›These accommodations are defined as follows: Text-to-speech: Text is read aloud to the student via embedded text-to-speech technology. The student is able to control the speed as well as raise or lower the volume of the voice via a volume control.
How do I make TTS talk faster? ›Short guide:
Tap the Settings icon . Scroll down and tap Accessibility. Scroll down and tap Text-to-speech output. Adjust the sliders for Speech Rate and Pitch.
How To Add Text To Speech In Streamlabs OBS With ... - YouTube
How do I add TTS to OBS studio? ›
5-Ways to Add Text-To-Speech (TTS) to Your Stream! // Tutorial - YouTube
What is the difference between speech to text and text-to-speech? ›Text to speech is different from speech to text. Speech to text is a powerful speech to text application that can recognize and translate spoken language into text through computational linguistics. It is also called speech recognition or computer speech recognition.
Which type of AI is used in speech recognition? ›Artificial intelligence.
AI and machine learning methods like deep learning and neural networks are common in advanced speech recognition software. These systems use grammar, structure, syntax and composition of audio and voice signals to process speech.
Formats supported: Users won't find any difficulty in playing the downloaded audio as the same is supported in multiple formats like wav, mp3, ogg, wma, aiff, alaw, ulaw, vox and mp4.
Who uses speech synthesizer? ›An intelligible text-to-speech program allows people with visual impairments or reading disabilities to listen to written words on a home computer. Many computer operating systems have included speech synthesizers since the early 1990s.
Who created text-to-speech? ›In the late 1950s, the first speech synthesis systems were created. This systems were computer-based. In 1961, John Larry Kelly Jr., a physicist at Bell Labs, used an IBM computer to synthesize speech.
What is voice synthesis with AI? ›Breaking down the process of AI-powered synthetic speech
Here's how AI speech synthesis works. First, the speech engines take the audio input and recognize sound waves produced by a human voice. This information is then translated into language data, which is called automatic speech recognition (ASR).
- Synthesia.
- Descript.
- Murf.ai.
- Polly.
- Azure Text to Speech API.
- IBM Watson Text to Speech.
- Fliki.
- Google Cloud Text-to-Speech.
Text-to-speech (TTS) is a very popular assistive technology in which a computer or tablet reads the words on the screen out loud to the user. This technology is popular among students who have difficulties with reading, especially those who struggle with decoding.
What is auto text to speech? ›Text-to-Speech (TTS) uses a computer to convert online text into spoken voice output which "reads" aloud to a student with a reading disability, dyslexia, or documented reading difficulties.